Email: crhodesdesign@gmail.com
Twitter: @CRhodesDesign
About Me:
I have
just graduated from Leeds College of Art with a BA (Hons) in Digital Film, Game
and Animation. Between studies I was a graphic designer for Scientific Games
International, for almost 4 years. After leaving that industry in 2009 I went
back to college to develop my creative skills further in other areas.
Software Skills:
- Autodesk
Maya. - Adobe Photoshop.
-
Autodesk Mudbox. (Basic) -
Adobe Illustrator.
- Unity
Game Engine. -
Adobe After Effects.
- Final
Cut Pro. -
Adobe InDesign (Basic)
Experience:
PushingPolygons Studios: January 2012 – Present
Indie
game developers created during my final year at college with some fellow
classmates. I serve as team leader, project manager, story/character developer
and lead modeler. Primarily developing games for the iOS platform.
ScientificGames International: July 2005 - February
2009
This was
a small graphics team of 5 within the company, each designer had there our own
specific countries they would be designing for as well as all working on
Camelot, the leading UK agency for lottery scratch cards and run the National
Lottery. The countries I worked on were Portugal, Spain, Switzerland, Ireland
and Thomson Airlines. Once I had designed a ticket I would show the manager
before emailing it onto the account manager to forward onto the client. From
there I would amend though emails until the ticket was finished.
I also
attended many idea-forming sessions in London for Camelot; here we would plan
out the next years worth of tickets.
I would
also on occasion be asked to produce posters for advertising certain ranges of
tickets.
Fuse 8: April 2005
Work
placement. Here I helped design and develop adverts for magazines and
newspapers, for a wide range of clients from property developers to beverage
companies. This taught me how to develop ideas fast whilst keeping a high level
of work.
Employment:
Scientific
Games International: Graphic Designer. July
2005 - February 2009
Education:
Leeds
College of Art.
BA (Hons)
Digital Film, Game and Animation. September 2009 - July 2012
HND Multimedia.
September 2003 - July 2005
ND Graphic
Design. September 2001 - July 2003
John
Smeaton Community High School. 9 GSCE’s
Interest and Hobbies:
Outside
of the creative environment I like to keep myself active at the gym, as I find
this a good way of clearing my head and forming new ideas.
I also
collect comic and graphic novels, and have done for over 10 years; such as
Amazing Spider-Man, Avengers, DMZ, Y The Last Man. I find this a great way of
getting visual ideas/ for all age groups.
I try
and keep my design skills up-to-date and create my own designs either in
illustrated/graphic form or developing my 3D.
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