May 28, 2012

College Showreel 2012

Here is my final year college Showreel.
I concentrated on 3D modelling and character design to develop my skills further.


May 14, 2012

Pushing Polygons - Main Character

The character below is from my group project. The aim for this project is to create a kids game for iOS devices using Maya and Unity. My role is project manager, character design and modelling.

This video shows the character in UV form blending into the finished texture and also the assets used in the western themed level.

May 03, 2012

Emily Hunter: A Savagé Expedition. Character Turn Arounds (AE)

This model is Emily Hunter, the main lead of the game.

This is the main villain of the game, Baron Marcel Savagé.

These models are from my final major project on my degree course. I set myself a brief to create a new action-adventure third person game, aimed at the mid-late teen market. The game would feature a young female becoming a spy after the death of her father and finding about his second life as a spy. She takes over from him to finish off his final mission and uncover the truth surrounding his death.

November 04, 2011

Vita Nova: John Riggs (Character Modeling)

This is the main character for a game I was developing called Vita Nova. The general overview of the game is a colony is developing on a planet which would replace our Earth as it is dying. While on the planet a terrorist attack happen which gives off a toxic gas causing those on the planet to mutate and change.


My main character is called John Riggs, he is an ex army and special ops guy going up to the planet to lead an elite group of scientists and army people to investigate what is happening, and also rescue his wife who is a scientist on the planet.
I did't want the character to come across as the general strong gruff tough guy you seeing in many games, I wanted him to be strong yet care about his actions, not just shoot and kill. So alot of the gameplay would be choice based and those actions effect how the story changes and how characters interact with you.